This is a question I (Karsten Rutledge) get often, and unfortunately there is no simple, pat answer I can offer. There are two possible permissions I could sell game tables under, copyable OR transferable. Transferable was the situation until 2018. At the time that I originally made many of my games, making them copyable meant that one person could buy a game table, and rez copies of it on 2, 10, 20, 100, or more sims for their friends, however many they wanted, there was no limit. Second Life has advanced considerably since then, and I have migrated my games to a copy/no-trans system, but there are still many older games floating about the virtual world. Pirates can still duplicate and sell transferable copies of old games, and I do not have the ability to eliminate all transferable versions of my games from Second Life.
Given the limitations of the Second Life platform, there just isn’t a good solution for preventing the resale of bad or old products. Creators have been begging Linden Lab for a separate “Sale” permission from the “Transfer” permission for the last decade, to control whether an item can be given away or sold away separately, but they’re obviously not inclined to make this change. More discrete permissions would give us more control over exactly how we want our products distributed, but this is a shortfall that Second Life will probably have for its entire existence.