Who’s behind this project?
How do you handle privacy concerns?
Can I request specific features?
Absolutely, but we make no guarantees on whether they will be implemented, and we can’t offer a timeline for when we might do so. Please see our contact page for ways to get in touch with us.
Are all the games on Gaming.SL made by K.R. Engineering?
Not necessarily. The creator responsible for a particular game on Gaming.SL is listed along with the game throughout the site, such as when viewing leaderboards, achievements, tournaments or game profiles. In the future we may offer the Gaming.SL service as a licensed technology to other game creators in Second Life if they wish to make use of the features of the site. Interested game creators should contact us for more information.
What are LIVE games?
The LIVE feature of the Gaming.SL website is a place where table owners can advertise their games and venues. All games that employ Gaming.SL Live technology default to being PRIVATE games that are not advertised, and they do not appear on this section of the website. To show up as a LIVE game, game owners must explicitly set their tables to be PUBLIC.
How do I make my game LIVE?
To set a game as PUBLIC, touch the Gaming.SL logo on any compatible game and choose the “Public Opt” button. You will be taken to the website where you can enable this feature. You can return your game to being PRIVATE at any time by following the same procedure.
It is important to note that the PUBLIC feature follows the license it is enabled on, not the particular instance of a game. If you shut down, delete, or otherwise un-rez a LIVE game, and then use the same license to rez a new game elsewhere in Second Life, the new game will still be PUBLIC because it is using the same license. Licenses marked as PUBLIC remain so until explicitly turned off.
How does the LIVE page work?
The LIVE page shows a list of the top 5, 10, or 20 public games that match the chosen filters. By default, these filters are ALL GAMES with ANY OPTIONS. If you decide you only want to see Greedy Greedy games, you can change ALL GAMES to be GREEDY GREEDY in the dropdown menu at the top of the LIVE page. Doing so will also open up new dropdown menus to further filter by specific game options. For example, you could see a list of only public Greedy Greedy games that are playing with Amish Rules if you choose.
Public games present a variety of information to help you decide whether you are interested in a particular game. These options include the region and parcel the game is in, including parcel descriptions. It also includes the type of region, whether the region is full or not, how many players are currently playing the game, how many potential players are near the game (within 40 meters), and what the current game options are.
Games are sorted automatically based on their rank, with the highest ranking game appearing at the top. Rank is determined by a variety of statistics and performance metrics gathered about the region, the people in it, and the game itself. As of this writing, there are no ‘sponsored games’ that have an arbitrarily higher rank, all ranks are determined based on the same criteria.
Disclaimer: The appearance of a game on the LIVE stream does not in any way constitute an endorsement of that establishment by K.R. Engineering or Gaming.SL. The LIVE stream is OPT-IN by the owners of individual games and ranked algorithmically. We have no control over the region names, parcel names, or parcel descriptions of locations where owners place their games. We reserve the right to ban games in offensive locations from appearing on the LIVE stream as we feel appropriate.
The Top Scores page shows the top 5, 10, or 20 scores for the selected game. The top scores can be filtered based on location, number of players, game options, and other criteria. Top scores may be numerically high or low depending on the specific game, but are considered the best for the game with the specified filter criteria.
The Top Winners page shows the top 5, 10, or 20 all-time winners for the selected game. This is the accumulated total number of times a player has won a particular game, regardless of whether it is considered a global high score. Like the Top Scores page, the Top Winners can be filtered to only show the top winners for specific locations, rule sets, dates, number of players, or other criteria.
The Top Ranked page shows the top 5, 10, or 20 best players for the selected game. The criteria that determines “best” player is obviously a very difficult concept for a simple algorithm to determine, but we made a go at it and feel that it adds an interesting new dynamic to games being played.
When a Gaming.SL connected game is won, the server will generate a numerical number that represents the “rank” of the completed game. This rank is determined by such things as the number of players playing, the rank of those players, and how well those players performed in the game in relation to the winner. This number is then averaged across previous ranked games for the winning player. If a game causes your average to go up, then your rank goes up. The Top Ranked page will indicate whether your rank has recently increased, decreased, or stayed the same as a result of the last game played.
Because your rank is determined based on how well you do in a given game against the other players competing with you, the rules of the game are irrelevant because you’re all playing with the same rules. As a result, there are no filters for these game options. You can filter by region if you wish to see a more localized listing of who is the best player of a given game at a given location.
What are they?
Achievements are trophies you can win for accomplishing a particular task in a game. The tasks may range from simple and quick to very challenging or near impossible. Players familiar with modern gaming services such as Steam on the PC/Mac, XBox Live or PSN will probably recognize these, as they work basically the same.
How do I get them?
Achievements are gained automatically by playing games in Second Life that are using Gaming.SL technology. If you are curious what the requirements are for getting a particular achievement, you can visit that game’s profile page on the website (the Games link on the menu.) Many achievements will tell you exactly how to get them, others may merely offer hints or clues about themselves. Some may not give you any kind of idea how to get them, in which case the challenge probably isn’t about getting it, but discovering it.
When you gain an achievement, you will be notified immediately in Second Life by the game you are playing.
What can I do with them?
Achievements are not currently redeemable on Gaming.SL for prizes of any kind. However, each achievement comes with a heightened sense of accomplishment, and you can show them off to your friends all you want.
Where do I see which achievements I’ve unlocked?
Go to the Achievements page on Gaming.SL and type in your avatar name.
How do they work?
Jackpots have a fixed frequency at which they award players based on their criteria specified. A frequency of 30 days means that every 30 days, the jackpot will award the top players a prize and then reset the scoreboard. This ensures that a player that achieves a really high score does not get to “camp” the jackpot. To qualify during each jackpot period, you must play and score a new high score for that particular period. Payments are made by Jackpot Server objects located in Second Life. These server objects will notify winners via instant message in Second Life when they win a placing on a jackpot that qualifies them for prizes as well as make payments automatically. There is no claims process to get your prize, no hoops to jump through, it’s all automatic.
Where does the money come from?
The money is paid out of pocket by the individual who set up the jackpot. This could be the creator of the game in question, or perhaps a tournament or event host. Any money that you may have paid into a game table to play it does not contribute towards any jackpot, nor is it collected by Gaming.SL in any fashion.
Is this legal?
Yes, it is. The wagering policy of Second Life dictates that games may award prizes IF AND ONLY IF the winner did not have to pay a consideration (fee, bet, buy-in, etc) to qualify for the prize. This is how most games work in SL, the players must all contribute to a collective pool of money if they wish to play the game, and thus be eligible for the prize. Gaming.SL does not work this way. Your ability to earn prizes is based solely on your performance at playing the game, demonstrated by ranking high on the leaderboard for that game. Since no consideration is taken in by Gaming.SL, we are free to award prizes however we see fit to high achievers.
I won but I didn’t get any prize money!
Although payments will usually be made in the first hour after, prizes can be awarded any time on the day after the jackpot period ends. If it has been more than 24 hours since the jackpot ended and you have not received a prize you believe you are entitled too, please contact us. It is always possible that a last minute high score knocked you off the leaderboard, or the region in Second Life that hosts the server for that jackpot may be down. We will investigate and take appropriate action. However, you are not necessarily guaranteed to receive the prize money based on the outcome of our investigation. The jackpot you are after could be funded by individuals outside of Gaming.SL for events, tournaments, and the like. If this is the case, we will contact them to resolve this issue. If no resolution can be made, our only recourse will be to remove them from the site and ban them from running jackpots in the future.
Terms and Conditions
Duplicated from Jackpots on Gaming.SL:
- Jackpots on Gaming.SL are your recurring chance to win cash prizes (in Linden Dollars). Play on qualifying game tables in Second Life for a chance to rank on the jackpots. Jackpots are awarded the day after their cycle has ended, which is the first day of a new cycle. Prizes may be awarded any time during this trailing 24-hour period.
- The jackpot rankings are erased after every cycle. To qualify during each jackpot cycle, you must have played during that cycle.
- Winners will be notified via instant message in Second Life and automatically given their prize, there is no claims process.
- No purchase is necessary to qualify for the jackpot prizes, and any prizes you receive as a result of ranking on the jackpot are independent of any prizes you may receive from the particular game table you played.
- Likewise, any fees paid into a particular game table in Second Life are not a part of Gaming.SL jackpots and are not collected by Gaming.SL nor do they contribute to the prizes. Winnings from Gaming.SL jackpots are based purely on game perfomance.
- You may qualify for multiple jackpots simultaneously, but you cannot qualify for multiple positions on the same jackpot. If you achieve a new, higher ranking, your previous ranking will be removed.
Player Profiles are automatically generated by Gaming.SL when you play any games that use Gaming.SL technology. These profiles can be optionally customized by players who wish to obtain a login for the Gaming.SL website. You can learn more about creating a G.SL account or resetting your password on this page. If you wish to opt out of this data collection entirely, you can learn how to do so here.