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Home / ChangeLog – Greedy Greedy – Sinespace

ChangeLog – Greedy Greedy – Sinespace

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  • November 2017:
    • Initial release with support for Classic, Amish Dice, Zilch Rules, Crazy Dice, Short Straights and Full Houses.
  • January 2018:
    • Added 8 unique NPC AI players to play against. You can only have 4 at a time active, but every chair has a unique character.
    • Added Wild Dice game mode.
  • April 2018:
    • Fixed a bug that could cause NPC Autoplay AI to stall when choosing a Wild Die.
    • Fixed a bug that would cause you to be unable to turn off NPC Autoplayers when you had the maximum of 4 active.
    • Fixed one NPC showing up with censored blue skin due to being considered “underdressed” by the game.
    • Updated source code to latest Unity 2017 / EP13 standards.
  • May 2019:
    • Added persistent player settings. Configure settings for yourself and the game will remember them across all Greedy games in Sine Space.
    • Animated reactions. Players and NPCs will now have animated reactions for game events, good and bad.
    • Last game standings are now available through a button on the HUD.
    • Game buyins with Silver currency are now an option, with winner taking all.
    • Added new Kitschy game table variant to store.
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