Your table is definitely broken, but don’t worry! Each mesh table now acts as a rezzer, meaning that it can rez any game that you own. This means that the mesh tables are composed of two objects – the table itself, and the game elements that are rezzed on top. You can find a visual illustration of these two components here.
If you have an active game going, and you pick up, move, or delete one of the objects described above, you will disconnect the table from the game elements. There are a few different ways to fix this.
- If the table is still rezzed out, delete any floating game elements. Then click and hold on your table, select “Games,” and select “None.” Then try starting a fresh game.
- If that doesn’t work, delete all remaining objects and rez out a fresh copy of your game table from your inventory. You may run into a license error message when you try to restart your game; you can see this FAQ for troubleshooting tips if that happens.
The way to avoid this issue is to shut down your game before moving or deleting the table. To shut down your game, click and hold on the table, select “Games” in the menu that appears, and then select “None.” Additionally, as the tables now have copy permissions, there is no need to pick up your table anymore. If you’re done with it and don’t have any special settings you want to save, you can feel free to delete it.